Get ready to spin and win with these super fun Spin to Win CVC games. CVC words are the first step from recognizing letter sounds to sounding out and blending simple words. Being able to sound out and blend words is the foundation to learning to read and, young learners need lots of practice to master this concept. With these fun and engaging CVC activities, students practice reading and writing CVC words while playing individual and partner spinner games.
A variety of CVC games are included, making this an easy resource to use for differentiating your lessons. Best of all, these games come in both color and worksheet versions. So, whether you want to create a Spin to Win CVC game for your literacy center or need a last minute no prep activity, this bundle will have you covered.
The CVC Word Families covered by the different packets include:
The Spin to Win CVC activities require basic classroom supplies. You will need:
- Paperclips and pencils or plastic arrow spinners
- Plastic cubes or colored counters
- Coloring pencils or markers
- For games you want to reuse: laminating supplies, plastic sheet protectors, or dry erase pockets and dry erase markers.
CVC Activities included in the Spin to Win CVC Bundle
There are 8 packets included in the Spin to Win CVC Activities Bundle. They include cvc word tracing, spelling, and word building activities, as well as graphing, bingo, and 4 in a row games.
- Spin to Win: Spin and Trace (Individual)
- Spin to Win: Spin and Trace (Partner Game)
- Spin to Win: Spin and Spell
- Spin to Win: Spin, Read and Write
- Spin to Win: Spin and Build
- Spin to Win: Race to the Top
- Spin to Win: Cover and Win
- Spin to Win: 4 in a Row
Spin to Win: Spin and Trace (Individual)
The CVC Spin and Trace activity is ideal for young learners that are still learning to sound out CVC words. The words that the students need to trace are listed below the spinner. Having these words listed is a great way to build a young student’s confidence when it comes to spelling CVC words.
In the activity students spin the spinner and trace the matching word. The game ends when all words have been traced.
Spin to Win: Spin and Trace (Partner)
Students love to play partner games and the CVC Spin and Trace activity is a great way for a couple of students to work on reading and writing CVC words together.
As with the CVC Spin and Trace individual activity, students take turns to spin a picture and trace the matching word.
First player to trace all their CVC words wins the game.
Spin to Win: Spin, Read and Write
The CVC Spin, Read & Write activity uses the box it up approach to help students learn to spell CVC words. Each CVC word family page includes a word bank to further support beginning or struggling readers.
Students spin a picture, find the matching word in the word bank, and write the word in the matching letter boxes.
Spin to Win: Spin and Spell
Students that have started to gain confidence in reading and spelling CVC words will enjoy the challenge of playing the CVC Spin and Spell game.
In this partner spinner game, students spin a picture and spell the matching CVC word. To keep track of the spelling words, a picture list is provided for each student. The game ends when a player has spelled every word on their list.
For this activity, an option is also provided to turn this into a small group literacy center. Included are standalone spinners for each CVC word family and list printables for students to spell and write their words on.
Spin to Win: Spin and Build
The CVC Spin and Build activity is a more hands on approach to learning to spell CVC words. Students spin a picture and build the CVC word using the letter tiles provided.
The letter tiles are a great way for students to play around with letter sounds when building CVC words. Students are able to isolate (segment) individual sounds (phonemes) within words and blend them together as they spell each word.
Spin to Win: Race to the Top
CVC Spin and Race to the Top turns learning to read CVC words into a fun race game. Students spin a picture, read the matching word and, cover or trace the word in the matching column. Two versions of this activity are provided: color and blackline.
Creating a literacy center is easy. For the colored version, use a paperclip and pencil or a plastic arrow spinner and colored counters or blocks. Laminate the game mat to make it more durable.
The game ends when a word reaches the top of the column.
In the worksheet version, students trace the CVC words. Which CVC word will win the race to the top?
Spin to Win: Cover and Win
The CVC Spin, Cover & Win games are a fun version of bingo that students can play in pairs. The game mats come in 2 levels of difficulty to help differentiate for beginning or struggling readers and for students that have confidence in reading CVC words.
Each of the game mats also come in worksheet format.
Students take turns spinning a picture and covering the matching word on their personal game board. First player to cover all CVC words wins the game.
Alternatively, students can spin and color the CVC words. First player to color all their words wins the game.
Spin to Win: 4 in a Row
In the CVC 4 in a Row game, students can play by themselves or with a partner. Students spin a picture and, read and cover a matching CVC word. The game ends when the student has 4 in a row. If playing with a partner, the first person with 4 in a row, wins the game.
Click on the link below to purchase the Spin to Win CVC Games bundle.